O.K, here's the bad news, it is about as bad as you can get. Basically, I had to re-model both characters bodies from scratch. I decided to start from a poly sphere this time so the roundness is intact and build the arms and legs from poly cylinders. Part of the re-modelling was to make the whole thing thinner but especially to make the arms and legs thinner. More definition on the elbows and knees where also needed as where bigger feet. The model could also not be thick at the ankles or wrists, so I had to take that into account. Mike also suggested for the rigs to add extra joints to the rigs in fat areas, not for movement but just to take some of the paint-weighting from the main joints. I will do that next and try and re-skin them again. Well here are the new models. (Thanks Mo and Harry for all your help.)
Because of this I am running behind schedule and will not be able to complete any personality animation as previously planned. I might not even be able to do the walk cycles. Mike suggested that if I want to concentrate on the animation that I download a rig from the Internet and start animating. I think I will do just that. Below I have manage to find these pictures from a book Adin gave me called Digital Art Masters Volume 2. The picture is called Space Girl and it is by Andre Holzmeister. I like it because she is similar to Pocahontas especially in her legs, so I used her as a guide on how to re-model Pocahontas' legs.
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